Omega Polyposer version 2.1

In a nutshell:
  • Product: Omega Polyposer version 2.0a by The Omega Concern
  • Scripter: April Heaney
  • Your Technical Contact: April Heaney
  • Revision date: 2006-08-04

Thank you and congratulations on your purchase of the Omega Polyposer. This pose stand is designed to give the user a flexible posing stand from which to perform various avatar tasks such as attachment adjustment, building prim avatars, custom animation preview and organization, clothing design, and simply display of default animations. Please read this card before using your new poser.

The Omega Concern is dedicated to producing quality work at affordable prices, and we support everything we sell. April Heaney is the Scripter and your Technical Contact for this product, and can assist you with any problems with your poser. All of our products are designed with the balance of impact on sim performance and ease of use in mind. If you find one of our products to be causing lag, behaving in unexpected ways, or otherwise being a pest, we need to know so we can correct it. Also if you find the user interface to be confusing or otherwise difficult to use, please let us know.

There is a "support passphrase" somewhere in this notecard, which you must use when first contacting your technical contact about this product. We just do this to make sure you've read the instructions so that we can assist people with truly vexing problems not already answered within.

Feel free to join our customer group, Omega Concern Clients, as an easy way to learn about new products and updates. And since we hate spam as much or more than you do, you'll be lucky to hear from us once a day.


Simply place the poser on any suitable surface and click to place yourself on it. The first and default pose will always be DaVinci_ModellingPose? - this is not the standard turn_180 that avatars assume when editing their appearance. This pose was created specifically to assist in attachments and clothing creation as it puts the arms and legs into much straighter lines than the default the standard pose. Once on, you may click the left and right pointing triangles to move through the 75 built in animations. There are 12 buttons on the front with corresponding silhouettes that will play the appropriate animation.

The personalized menu can store up to 12 animation names, which will appear on a popup menu when you click the large round omega button on the top of the poser. To set the animation that appear in this menu, edit the 'Custom Menu' notecard inside the poser, and place one animation name (in its entirety) per line. Be aware this IS case-sensitive, so animation names must be entered exactly as they appear in the inventory of the poser. The buttons will truncate the animation names at ~11 characters, but this will not affect the operation. If you animation names are greater than 24 characters in length, they will have to be shortened or you will get an error about button labels being too long. To play the animation in your personalized menu, simply click the appropriate button in the popup menu that appears.

If you wish to use your own custom animations, edit the poser and place those animation into the contents of the poser. It will automatically index the animations and make them available for immediate use. Clicking the blue circular Omega button will switch the poser into custom animation mode, where it will advance through any animations you have placed inside the poser. To switch back, click the button again. The poser will remember which animations you currently have displayed in both modes.

Clicking the base will cause any animation to be repeated without advancing to another. Your passphrase for support is "I'm too sexy."

The posers are copy and mod, so feel free to use several, especially for such projects as constructing avatar skeletons for prim-heavy avatars, armour and the like.

This is the end of this notecard. Enjoy your new posers, and again, The Omega Concern appreciates your business.