Omega IntelliHome Table Set v1.1


In a nutshell:
  • Product: Omega IntelliHome Table Set v1.1 by The Omega Concern
  • Scripter: April Heaney
  • Modeler and Animator: Cable Junot
  • Support Address: This email address is being protected from spambots. You need JavaScript enabled to view it.
  • Your Technical Contact: April Heaney
  • Revision date: 28 August 2006

Thank you and congratulations on your purchase of the Omega IntelliHome Table Set. This system is designed with home and commercial applications in mind, to provide prim-saavy furnishings and do it with a style that makes people take notice. Please read this card before using your new Table Set.

The Omega Concern is dedicated to producing quality work at affordable prices, and we support everything we sell. April Heaney is the Scripter and your Technical Contact for this product, and can assist you with any problems with your system. All of our products are designed with the balance of impact on sim performance and ease of use in mind. If you find one of our products to be causing lag, behaving in unexpected ways, or otherwise being a pest, we need to know so we can correct it. Also if you find the user interface to be confusing or otherwise difficult to use, please let us know.

There is a technical support passphrase somewhere in this notecard, which you must use when first contacting your Technical Contact about this product. We do this to make sure you've read the instructions so that we can assist people with truly vexing problems not already answered within.

You are eligible for all upgrades on this version, right up until version 2.0 which are now being delivered automatically by the Omega Concern's update servers. If you are interested in being a beta tester for upcoming releases of this product, let your Technical Contact know. Also, your feedback is valued! If there's something you love, hate, or just think would be better if it were just a little different, we want to know. Your input directly influences the course of development and future features of Omega Concern products.

VERSION HISTORY:

1.0: Initial release.
1.1: Added arbitrary rotation of table, radius of chairs from table and sensing range.

SETUP:

Place the table where you intend to use the table set, keeping in mind it requires a free area of approximately 2.5 meters in radius for the chairs to move around. This happens to be the same size as the base prim. Once placed, the table set will monitor the area for 4 meters around itself, and will create chairs for the number of people in this area, and space them equally around the table. Your support phrase is "Cable eats kittens." If a person in this area leaves, any extra chairs will be deleted and the chairs will again shift into equidistant positions around the table.

The table can be rotated to allow the first chair to appear wherever you wish.

USE, CARE AND FEEDING OF YOUR TABLE SET:

Once seated, click the chair you're in to get a menu of available sit animations. If you wish to add your own, see the section below for instruction.

If you're the table set owner and you click someone elses chair, you get two choices of harmless pranks:
Dr. Evil: Send the chair and its occupant instantly to ground level. Most effective in upper floors or sky-bound structures.
En Fuego: Engulf your guest in a glowing inferno. Don't forget the marshmallows!

FOR THOSE WHO LIKE TO TINKER:

The table and chairs can be customized in most any manner you wish. If you wish to adjust the radius of the circle the chairs form around the table, you'll see that your table has a string in its description field that like this:

Radius: 1.8 : 5.0

The first number, 1.8, is the distance in meters that the chair will sit back from the centre of the table itself. The second number, 5.0 is the avatar detection range, in meters. Avatars who enter inside of this radius will cause a new chair to be created.

Just pull a chair out of the base, recolor, remodel and have your way with it, and replace the old one in the table set with the one you've customized. Beware of the chairs, the root prim is the invisible flat clyinder at floor level and in front of the chair itself. It must not be rotated or made not root, or you will have undesired results.

This same procedure is also the one to follow for adding your own sit poses, which will automatically appear on the chair menu. You must have copy permissions on any animations that are to be in the chair. Simply place the poses into the root prim of a chair, and they will appear on the menu automatically. Remember to rename your animations to something fairly short, or they will get cut off by the buttons. Sorry, it's just a SL limitation.

Of course, we suggest you keep an unaltered copy of anything you're trying to modify, for those little mishaps that happen to us all.

This is the end of this notecard. Enjoy your new table set, and again, The Omega Concern appreciates your business.

-AH-